The latest indie mega-sensation is Meccha Chameleon, an artsy hide-and-seek game, which has sold an astronomical amount in only two weeks

The indie sensation Meccha Chameleon, a creative twist on hide-and-seek, has quickly moved into the spotlight—selling over 7 million copies in the time since it launched less than two weeks ago.

In the game, players use paint tools to blend into their environment while other participants search to uncover them, and it has built a strong foothold in the social gaming space. Much of its runaway success appears to come from word-of-mouth buzz and the lively backing of numerous gaming influencers.

You can check out the trailer for Meccha Chameleon here! Watch on YouTube

Celebrating this milestone, the lone developer behind Meccha Chameleon, Lemorion, made a quick announcement that a Japan-themed map is set to arrive “today or tomorrow.”

Meccha Chameleon is the latest addition to a run of social games that have proven especially popular, taking its place after titles such as REPO, Lethal Company, and Among Us. Like those before it, Meccha Chameleon keeps its price comparatively modest versus many of the newer AAA releases. At the moment, you can grab it for £5.29—only a small slice of what 007 First Light costs, which is £59.99.

With video game prices continuing to climb, we’ve been noticing a growing interest in more budget-friendly alternatives. While some people have looked— and still look—at subscription services such as Xbox Game Pass as an answer, that also brings up concerns about ownership for games obtained through those services. Games like Meccha Chameleon, which are cheaper, social, and indie, provide a refreshing option. They’re easier for a wider range of players to access, which matters even more as gaming hardware grows costlier.

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