Resident Evil Requiem’s “fan service” is entirely earned – and it’s much more than that too

Resident Evil Requiem’s “fan service” is entirely earned – and it’s much more than that too

I’ll wager my first truly vivid memory of Resident Evil—at least for anyone of a certain age—lines up pretty closely with yours. Ground floor, the eastern side, and then a sudden, gut-punching sound that makes your heart lurch. Do I really need to spell it out? Honestly, it’s hard to choose between that moment and … Read more

What have you been playing this week?

What have you been playing this week?

18th April Hi there, and welcome back to our usual spot where we talk through what we’ve been playing lately. This week, Connor seems to lose his grip on reality and goes for an axe handle instead; Victoria has to deal with the sting of handing over a present that nobody values; Kelsey tries to … Read more

What we’ve been playing – “gnomes are definitely not to be trusted with kitchen knives”

What we’ve been playing – “gnomes are definitely not to be trusted with kitchen knives”

7th March Hi there, and welcome back to our ongoing column where we talk about the games we’ve been diving into. This week, Bertie coaxes his partner into trying Vampire Survivors—only to watch himself get outmatched as she steals the spotlight. Mat and Victoria settle into Resident Evil Requiem and soak up its grim, detailed … Read more

“Players always get through them faster than we think” – inside Bungie’s big Marathon ARG

“Players always get through them faster than we think” – inside Bungie’s big Marathon ARG

Only a few weeks back, Marathon sparked real buzz. Although it’s common to see energy build around a freshly released game, this moment felt notably different from the usual wave of promotion. Instead of typical hype, it carried the unmistakable feel of a treasure hunt—something the community worked together to uncover: the Cryo Archive map. … Read more

Co-op works brilliantly in Slay the Spire 2 – it’s already MVP of the wildly popular sequel

Co-op works brilliantly in Slay the Spire 2 – it’s already MVP of the wildly popular sequel

It looks like a simple tweak—something I’ve seen people try in Slay the Spire 1—but cooperative multiplayer changes Slay the Spire 2 in a big way. On paper, it’s more of a continuation of familiar ideas, more evolution than outright upheaval. Still, once you experience it with a friend—or friends—the whole rhythm feels renewed. The … Read more

Black & White at 25: how Lionhead’s harebrained, stoner-powered game design became the harbinger of modern AI

Black & White at 25: how Lionhead’s harebrained, stoner-powered game design became the harbinger of modern AI

Your disembodied hand shakes with power that won’t stay contained. It can wipe out forests, summon storms, and keep villagers locked into one narrow purpose for the duration of their brief lives—whether that’s fishing, for example, or the most basic human urge of all: procreation (yes, shagging). But in Black & White, which just marked … Read more

Cult favourite roguelite Let it Die going offline is a genuine bummer – but it might also be a rescue in disguise

Cult favourite roguelite Let it Die going offline is a genuine bummer – but it might also be a rescue in disguise

Let it Die, the offbeat third-person action game from Suda 51’s Grasshopper Manufacture (later rebranded as Supertrick Games) and published by GungHo, is preparing to shut down its servers. After almost seven years on the gaming scene, players who’ve relished raiding each other’s bases will soon lose the ability to bring loot back. Still, this … Read more

Haunted Pikachu dolls? Dead-eyed Ditto-humans? The very weird post-apocalyptic world of Pokémon Pokopia is easily the most fun I’ve had with Pokémon in ages

Haunted Pikachu dolls? Dead-eyed Ditto-humans? The very weird post-apocalyptic world of Pokémon Pokopia is easily the most fun I’ve had with Pokémon in ages

The moment I pressed the shoulder button, I knew I’d end up loving Pokémon Pokopia. Instead of pulling out a watering can like you’d expect from games in this general lane, I swung my mouth open and sprayed a full stream of water across the ground. While Pokopia draws from the same spirit as Animal … Read more

Taeseok Jang interview: PUBG boss on his “big respect” for Fortnite and how battle royales can survive

Taeseok Jang interview: PUBG boss on his “big respect” for Fortnite and how battle royales can survive

“When we first launched, there was a shooter genre, including a subgenre called battle royale,” says Taeseok Jang, Krafton’s head of the PUBG IP franchise group, during our conversation on an upper floor of one of the Korean publisher’s many modern offices in Seoul. “But nowadays it has grown into its own separate genre—and, essentially, … Read more