Eurogamer turns 25 | Eurogamer.net


This same week, twenty-five years back, two siblings from Brighton launched a website centered on video games. They started the fledgling project in their parents’ repurposed garage, calling it Eurogamer—named after a Quake 2 competition they’d already run, EuroQuake.


When I joined the team in 2010, Eurogamer had already grown into a widely recognized brand across the global gaming world. And somehow, that small group that began in a garage had grown into an organization ready to move into a three-storey office in the middle of the city.


Over the years, Eurogamer earned a strong reputation for speaking about video games with boldness, and in doing so built an audience that’s unusually engaged, well-informed, and genuinely loyal.


Along the way, it also managed to keep some of that close-knit, family-like spirit—an environment where staff and readers connected, shared the same passions, found plenty of reasons to laugh together, and counted down to the next big review score.


Fourteen years later, I still see it that way. I’m now privileged to step into the role of editor-in-chief as we mark the next major moment together: Eurogamer’s 25th anniversary.


Throughout this week, we’ll be revisiting the last quarter-century with a handful of familiar faces, especially if you’ve been with Eurogamer for some time. At the same time, we’ll be looking forward to what comes next for video games—because really, 2025 is shaping up to be an exciting ride—and thinking about where we could be in another 25 years.


As for the here and now… well, we’re also getting ready to reveal an important new project: The Eurogamer 100. This is an annually refreshed collection of our top picks for things you can enjoy right now. We’re hoping it’s something you’ll find genuinely helpful as the year goes on.


And for a bit of fun, we’ll be turning on a feature that lets you experience Eurogamer as it looked at different points in its history, using a handy theme switcher (yes—when Eurogamer first launched, it looked even more retro than it does today). Finally, we’ll carry on with our main mission—what we’ve been doing for 25 years, and will keep doing for many more: sharing our love for video games with you.

Welcome to Eurogamer 25.

And thank you, as always, for reading.

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